DIY Halo Elite Costume - Amazing!

June 30, 2010 by tcgames · Leave a Comment 

Oh, you’ve made your own assault rifle from Halo? That’s cute. Wait, you’ve made your own Spartan suit? Meh, it’s okay, we guess. See, the dudes at Peter Mander FX have ruined us forever, because they’ve produced about the best homage to Halo one could ever hope for: the ultra-realistic Elite suit you see above.

Largely comprised of plastic, TLC and dark magicks, the suit not only looks impressive, but it’s animatronic. We can’t imagine the blood, sweat and/or tears it took to produce such a lifelike recreation of this Covenant class, but we can get some idea from the video documenting the creation of this behemoth, which you can find past the break. Read more

APB Tries Insidious New Form Of In-Game Advertising

June 25, 2010 by tcgames · Leave a Comment 

APB tries insidious new form of ingame advertising

You guys rolled over for product placement in paid games. Want to know where that gets you? Streaming audio ads while you’re playing a game. How do you feel about that?

If you’re not sure how you feel, you can play APB to find out. The cops-and-robbers gunfights-and-car-chases MMO, which comes out next week, will feature ingame radio commercials every three hours. That’s in addition to your subscription fee. Here’s an explanation of how it works.

The advertisements-in-paid-games issue is over. You let it happen. The toothpaste is out of that particular tube and now it’s just a matter of how long you’re going to let game companies keep squeezing.

(Thanks Rock Paper Shotgun!)

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Valley Games’ 2010 Convention Schedule

June 18, 2010 by tcgames · Leave a Comment 

Valley GamesHere’s a list of appearances for Valley Games in 2010 from their own blog…

I know you are all dying to meet us, so we should tell you where you can find us and we will be more than happy to sign autographs and take pictures with you. Who are we kidding…but seriously we are going to be at a few conventions this year and we would be very happy to see you there.

Origins – Columbus, Ohio USA June 23-27, 2010
Our booth number is 641 and we will have some special guests there. Aaron Lauster, the designer of Days of Steam, will be there along with Max Michael of Stratamax Games to show you anything and everything about Days of Steam. We will be having a contest that will be announced at the show and on our website when the show starts, so come by the booth and check it out.

World Board Game Championships – Lancaster, PA USA Jul 31- Aug 8, 2010
We are very excited to be going to the WBC again. This year we are sponsoring 4 different events: Titan, Republic of Rome, Beep! Beep! and Hannibal:Rome vs Carthage. Check the events calendar here.

FallCon – Calgary, AB Canada Oct 15-17, 2010
This is a great convention dedicated to local gamers in Calgary and surrounding areas. There is a great team of guys that run this event and we are always honored to attend. This will be the 23rd anniversary of the event, hats go off to Steve Zanini and Brent Lloyd even though their families do all the hard work at the con You can check it out here.

SPIEL – Essen, Germany Oct 21-24, 2010
This is a mainstay for Valley Games to attend every year. We won’t disappoint with the titles we are bringing this year but you will have to wait for that . We will once again be located in Hall 5, our booth number has not been given to us yet but as soon as we have that information we will pass it on.

This list might expand in 2011 depending on scheduling, please feel free to come by and say hello at any of these events, we are always happy to answer questions and talk about games of all sorts. Heck, we even get to play some every now and then.

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Gears Of War 3 Co-Op Offers Playable Monsters

June 18, 2010 by tcgames · Leave a Comment 

LOS ANGELES — Back in 2008, Gears of War 2 introduced Horde mode, a co-operative way to play that saw five friends holing up and fending off wave after wave of hideous creatures. When it launches next year, Gears of War 3 will add a new Beast multiplayer mode that lets you and your friends get inside those marauding monsters.

I played a few rounds of the promising five-player Beast co-op during a hands-on E3 event here Thursday. We spawned on a map called Mercy, a church where Marcus and his COG buddies attempt to make a final stand. Our mission was to spawn as a variety of deadly creatures and attempt to off the computer-controlled humans.

The meatbags aren’t exactly helpless — they’re armed with the standard COG loadout, and they’ve also got mounted turrets, barbed wire and laser fences to keep the beasts from running roughshod over them.

I started by spawning as the smallest monster — a Ticker. I steered the small, fast-moving suicide bug around the human barricades and self-destructed at the feet of two human gunners. That was two down and many more smoldering splatters of flesh and blood to go.

Beast mode is still being tweaked, Gears of War 3’s Rod Ferguson told me. When the game ships, players will have to earn the ability to spawn as bigger, meaner monsters by getting kills and causing damage.

For the demo, we had free reign to spawn as almost anything we wanted. In this early stage, the creatures were split into four categories. Beasts are nasty little creatures like the Ticker and a new, slithering insectoid called a Serapede. (As this critter, I squirmed around the feet of humans, clamping their legs between my electrically charged tentacles. I racked up more kills as this monster than as any other.)

Other categories will be familiar to anybody who has played Gears of War. Within the Humanoid and Drone categories, players can opt to spawn as a gun-wielding locust or play as a Kantus healer.

Big beasts like the Boomers prove a real hoot to play. One of the behemoths totes a new gun called The Digger that launches burrowing missiles underground and beneath cover. A Mauler, with its giant flail, can smash human barbed-wire fences with a single swing.

Destroying humans isn’t as easy as it sounds, though. More than a few times, the A.I. defenders ran out the clock, surviving our attack and forcing us to replay the wave and slaughter more efficiently.

Even in this early state, it’s easy to tell that Beast mode will be as appealing to co-op gamers as Horde — which, I might add, is being refined and tweaked for Gears of War 3 as well.

Gears of War 3 comes out April 2011 for the Xbox 360.

Image courtesy Microsoft

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Catan Finally Coming To PlayStation 3

June 3, 2010 by tcgames · 1 Comment 

The PlayStation 3 version of one of the world’s most popular board games is coming to the U.S.

Gamers will be able to download Settlers of Catan via the PlayStation Network starting June 15, the game’s official site said Wednesday.  Settlers of Catan is a popular board game created by Klaus Teuber. Since its first publication in 1995, the game has sold 15 million copies. Last year, Wired magazine called it a “perfect” game; we were not exaggerating.

Catan will cost $6.50 and support two- to four-player online games.  Xbox 360 owners have enjoyed playing a different version of Catan, developed by Big Huge Games, since 2007.

The PlayStation version Catan was developed by Game Republic, the Japanese developer responsible for games like Genji and Folklore.  But don’t hold that against them. The videogame developer has a little known sideline in board game design. A handful of its tabletop offerings, such as Owner’s Choice and Shadow Hunters, have been localized for American gamers by Z-Man Games.

Gamers in Europe and Japan have had access to the Game Republic version of Catan for more than a year.

Image courtesy Game Republic

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Advanced Squad Leader Starter Kit #1 - First Game

May 29, 2010 by tcgames · Leave a Comment 

Advanced Squad Leader Starter Kit #1 - First TurnMy son Logan and I began our first game of Advanced Squad Leader: Starter Kit #1 tonight and at the end of the first turn I took a quick snapshot of the map.

ASLSK #1 is a tactical WWII hex and counter wargame that recreates battles on a squad level. The hexes are 40 meters and each squad counter represents between 5 and 10 men.

We are having a lot of fun so far and are probably making a ton of mistakes but that’s all part of the process. He’s playing the Germans and I am playing the Americans.

The scenario is “Retaking Vierville” and the Americans must prevent the Germans from occupying a certain number of buildings in the center of the town by the end of the fifth turn. We are still playing so no winner yet. Stay tuned.

I can already tell that we will be playing more of this, but it will take a few games to get the kinks out of figuring the rules, but it will be worth it.

Advanced Squad Leader Starter Kit #1 is published by MultimanPublishing. Read more

Napoleon: Total War - The Peninsular Campaign Coming Soon

May 28, 2010 by tcgames · Leave a Comment 

Napoleon: Total War - The Peninsular CampaignReleasing Sometime in June 2010, The Peninsular Campaign Downloadable Content is a new and independent campaign for Napoleon: Total War based on the conflict in the Spanish Peninsula between 1811 and 1814. It was during this era that the Spanish resistance gave their style of fighting its name: Guerrilla, or the “little war”.

It is 1811 and the war in the Spanish Peninsula has been raging for over two years, with mixed fortunes and heavy casualties for both sides. Following the withdrawal from the Madrid area of the combined armies of Great Britain, Portugal and Spain after the Battle of Talavera in July 1809, Viscount Wellington retreated into Portugal and consolidated his forces. Now Napoleon´s Armée d’Espagne, has invaded Portugal once again but thus far the network of entrenchments has proved impossible for the French to successfully assail. Wellington has planned a fresh offensive to drive the invaders out of Portugal and eventually out of the Peninsula altogether. Although forced back to the edges of their Peninsula by France and the traitors who helped them, Spain is not yet out of the fight. The Supreme Central Junta and its successor the Supreme Regency authorised the forming of local bands to fight guerrilla - the “little war” - against the invaders. Choose one of the three nations involved - France, Great Britain or Spain - and experience one the most intense conflict of the Napoleonic era.

Key Features:

A new and independent Iberian Peninsula campaign map featuring 32 controllable regions. Three playable nations: the brand new Spanish nation and the existing but revamped France and Great Britain, each with its own unique set of Objectives and Missions.

A new, non-playable Portuguese nation, controlling some of the regions.

Play the campaign from three different perspectives, each with a unique feel:
•The French fight to keep resistance at bay while converting regions to their political alignment.
•The British are very limited for regions at the start, but receive enough income from Northern Europe and North America that they can afford to liberate regions back to the Spanish in return for Guerrilla aid.
•The Spanish also have a limited starting position, but have permanent access to Guerrillas for effective battlefield use against the French.

5 new Guerrilla unit types, recruitable by all nations, adept at battlefield stealth and with the added ability to deploy outside of their faction’s deployment zones: Tiradores (Skirmisher Infantry), Cazadores, Lanceros (Lancer Cavalry), Husares (Light Cavalry), Leader (General).

28 new units in total, spread across the three playable nations including the British 95th Rifles, the French Vistula Uhlans and the Spanish Coraceros Espanoles.

Two new agents to enforce political conversion:
•Provocateurs (French and British nations only) have the ability to promote anti-opposition sentiment in regions, incite unrest, decreases turn time for research and passively spy.
•Priests (Spanish and Portuguese nations only) have the ability to promote anti-opposition sentiment in regions and incite unrest.

A new Guerrillero agent for the Spanish nation: similar to a Spy but with the new ability to Harass enemy armies - lock them in place for a turn and cause them attrition.

Political Alignment system which sees the French battle to increase pro-French sentiment throughout the peninsula.

Requires a copy of Napoleon: Total War installed on your PC to play.

To get the Peninsular Campaign content, you need to be connected to the internet. Launch the STEAM client and log in with the account details you used to install Napoleon: Total War. Once you’ve purchased the content, you will unlock the Peninsular Campaign in the game Main Menu. You can check the download progress by clicking on the “My Games” tab and look at the “Status” column.

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Napoleon: Total War - Imperial Guard Pack DLC

March 27, 2010 by tcgames · Leave a Comment 

Napoleon Total War Imperial Guard PackI had a nice surprise on my computer this morning when I jumped into Napoleon: Total War….some free goodies…The Imperial Guard Pack which includes an alternate Waterloo Battle from the British side.

The Imperial Guard Pack features 6 brand new units and contain an alternative version of the Battle of Waterloo, fought from the British perspective.

The Battle of Waterloo (18 June, 1815) Alternative version

Napoleon had the feeling he had won the war as he advanced towards the Anglo-Dutch army at Waterloo. The Prussians were retreating, pursued by a French corps, and only Wellington remained. French armies would be victorious once again, and the Empire would be reborn in fire. But the history book on the shelf would not be repeating itself…

    This alternative version includes:

  • Britain as the playable faction.
  • Two of the new unit from the Imperial Guard Pack are included in the battle
  • The French have more troops meaning that the battle is balanced differently.

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Will Battlestar Galactica Online Work As A Browser-Based MMO?

March 14, 2010 by tcgames · Leave a Comment 

Can Battlestar Galactica Online make browser-based MMOs fun?Hey, look, a Battlestar Galactica MMO!

Leading [MMO publisher Bigpoint's] product slate for 2010 will be Battlestar Galactica Online, a tactical space combat and adventure MMOG based upon Syfy’s Battlestar Galactica series. The game, inspired by one of the most popular science fiction series in television history, will launch worldwide exclusively this fall on Syfy.com for a 30 day period. The Unity co-developed MMOG will offer state of the art graphics that can be played directly in an Internet browser.

I’m allergic to the word “browser” appearing anywhere in the same paragraph as “MMO” or even “game”, but that’s usually because it indicates some cutesy free-to-play thing that’s big in Korea, or else a social gaming pyramid scheme.

Fortunately, this doesn’t seem to be case with Battlestar Galactica Online. The game is being developed by a Norwegian studio called Artplant that, as near as I can tell, isn’t yet guilty of any particularly bad online games. In fact, checking their website, they don’t seem to be guilty of many games at all. But they seem to have the right idea. Read more

Metal Gear Solid: Peace Walker English Demo Releases Today

December 17, 2009 by tcgames · Leave a Comment 

No matter how often you play it, you won’t be able to understand the Metal Gear Solid: Peace Walker TGS demo unless you know Japanese. Thankfully, all that changes today with a brand new English language demo for your PSP. Based on our calculations, the English translation makes it about 15% more comprehensible than before. Excellent!

The demo will be available on the PlayStation Store and here on Joystiq (via BigDownload) later today. To ensure a problem-free experience, make sure you have the latest firmware update and have at least 103MB of free space on your PSP.

Gallery: Metal Gear Solid: Peace Walker

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