Video Review: All Flesh Must Be Eaten - RPG by Eden Studios

November 15, 2008 by tcgames · Leave a Comment 

All Flesh Must Be EatenI really enjoy Kurt Wiegel’s video reviews on role playing games. He has a definite style about how he presents each product and his passion for role playing shines through. Here now for you to enjoy is his very first video review of a role playing game: All Flesh Must Be Eaten by Eden Studios.

As they approach your home, the evening wind carries their stench through the air. Your dog barks wildly, frenzied by the smell. You awaken from a restless sleep, look out your window and see staggering corpses on the move.

You are halfway down the stairs when you hear footsteps on the porch. You run into the living room and pry open your gun cabinet. As you fumble, the front door collapses from the weight of a pair of rotting corpses.

They shamble into the hall, arms outstretched, reaching for you. You unload your shotgun into them. They fall back.

Synopsis:

  • All Flesh Must Be Eaten is a complete roleplaying game. In it, you will find:
  • Eleven different Deadworld settings allowing customization of the storyline
  • A comprehensive zombie creation system to surprise and alarm players
  • A list of equipment crucial to surviving a world of shambling horrors
  • Detailed character creation rule for Norms, Survivors and the Inspired
  • A full exposition of the Unisystem rule mechanics, suitable for any game in any time period
  • Open Game License conversion text for porting AFMBE to your favorite modern campaign
  • Format: 7.25″ x 9.25″ Hardcover, 256 pages, and black and white interior

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Video Review: Basic Roleplaying by Chaosium, Inc.

November 2, 2008 by tcgames · Leave a Comment 

Basic Roleplaying by Chaosium, Inc.Years ago I started playing The Call Of Cthulhu Roleplaying Game by Chaosium and really enjoyed it. The mechanics behind the game is the Basic Roleplaying system by Chaosium. The Basic Roleplaying System by Chaosium is the culmination of 25+ years of development and playtesting.

From the Chaosium website:
This book comprises a roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater—only without microphones—and with dice determining whe­ther the characters succeed or fail at what they attempt to do. In roleplaying games, one player takes on the role of the gamemaster (GM), while the other player(s) assume the roles of player characters (PCs) in the game. The gamemaster also acts out the roles of characters who aren’t being guided by players: these are called non-player characters (NPCs).

From its origin, Basic Roleplaying was designed to be intuitive and easy to play. Character attributes follow a 3D6 curve, and the other Basic Roleplaying mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice. This means that there’s less fiddling with dice of different types, and the concept of a percentile chance of success is extremely easy for beginners and experienced players to grasp. There aren’t many easier ways to say a character has a 70% chance of succeeding at an activity.

Following is a video review by Kurt Wiegel and, as always, he does an excellent job of giving you a clear picture of what to expect with the product. Enjoy the review! Read more

Video Review: Battlestar Galactica - The Role Playing Game

October 22, 2008 by tcgames · 1 Comment 

Battlestar Galactica The Role Playing GameSince Battlestar Galactica’s final season is upon us, and there is a boardgame coming out too, I thought I would share another of Kurt Wiegel’s awesome reviews. This time around it’s, you guessed it, the Battlestar Galactica RPG by Margaret Weis Productions, the same people who brought you Serenity, The Role Playing Game.

The Battlestar Galactica Role Playing Game brings the action and drama of the hit television series to the game table. Everything you need to start playing is in this book, including full character creation rules, details on the main characters from the show, and information on spaceships, weapons, and tech. The game rules are easy to learn, emphasizing story, action, and character development. All you need are dice, friends, and your imagination!

The game uses the Cortex System rules created by Jamie Chambers. Enjoy the review! Read more

The Savage World Of Solomon Kane RPG - A Review

August 21, 2008 by tcgames · Leave a Comment 

The Savage World Of Solomon KaneSince a previous post dealt with the Solomon Kane character as a personality reference, I thought I would share a video review of the RPG, The Savage World Of Solomon Kane by PEG (Pinnacle Entertainment Group). The review is hosted by Kurt Wiegel and is extremely well done. In fact, this is one of the games on my short list of things to get my hands on as soon as possible. Read more

Dungeons & Dragons 4th Edition - My Final Verdict

August 1, 2008 by tcgames · Leave a Comment 

Dungeon Masters Guide 4th EditionI think I’ve made up my mind about the new 4th edition. I think that “out of the box” it’s completely playable but it doesn’t quite suit my needs for a gaming system so here’s what I did… Read more

Free Dungeons & Dragons Resources

June 30, 2008 by tcgames · Leave a Comment 

Since getting the new 4th edition of Dungeons & Dragons, I did a search online for resources that would allow me to be creative without the usual headache that accompanies the process.

Well, the fine folks over at DungeonMastering.com have put together a couple of great posts that provide more than enough material to get the DM Juices flowing.

Here are the links to those posts:

387 Free D&D Maps

83 Free D&D Adventures

Thanks to DungeonMastering.com for researching this material.