The Serenity RPG Expands With ‘Big Damn Heroes Handbook’

October 1, 2009 by tcgames · Leave a Comment 

Serenity - Big Damn Heroes HandbookBig damn heroes. That’s you and your crew. Don’t matter where you are in the ‘Verse or how you aim to pay for those Fruity Oaty bars. Could be you’re flyin’ a ship held together by spit and duct tape, haulin’ cargo that the Feds would consider a mite questionable. Could be you’re flyin’ a Piao Leong cruiser, doin’ righteous work for the Alliance. you and yours are Big Damn Heroes and, as such, you need a Big Damn Heroes Handbook.

Which, as it happens, is what you’re holdin’. In this book, a partner to the Serenity Role Playing Game, you’ll find new Traits such as Ain’t Got Time to Bleed and Glory Hound. There’s expanded and clarified rules for character and ship combat. More information on Chinese culture in the ‘Verse, including the Tongs and new Chao Ji Chinese phrases and proper names. And you say you want to a little business with your old buddy, Badger? You’ll find his description and game stats, along with a host of other NPCs—some friendly, some not so much.

No Power in the ‘Verse Can Stop You

The original Serenity Role Playing Game has sold more than 25,000 copies in print and has continued to draw in more fans to gaming with the Cortex System rules for over three years. The fans are eager for more options they can bring to the game table. Now we have the answer for them. Read more

Mouse Guard RPG Earns Three ‘ENnie’ Nominations

July 21, 2009 by tcgames · Leave a Comment 

Official Press Release

Adding to its growing list of accolades, acclaims and honors, Archaia’s Mouse Guard Roleplaying Game has been recognized by the 2009 Gen Con EN World RPG Awards (“the ENnies”) in three categories. The awards recognize excellence in tabletop roleplaying gaming, and winners are determined by the peoples’ choice, with the final winners voted upon online by gamers across the world.

The Mouse Guard Roleplaying Game has been nominated for Best Interior Art, Best Production Values and Product of the Year. It was created by Luke Crane (Burning Wheel) and David Petersen, the creator of the comic series on which the RPG is based.

Voting is open to the public from Friday, July 24 to Saturday, August 1 at the official online voting booth, located at http://www.ennie-awards.com/nominations/nominees.asp. Fans of Mouse Guard and Archaia are encouraged to vote and ask their friends to vote, too!

The awards ceremony will be held on Friday, August 14, 2009 at Gen Con Indianapolis, which takes place at the Indiana Convention Center in Indianapolis, Ind. from August 13 to 16.

“I am really happy that the game is getting the reception it has,” beamed Petersen. “The ENnie nominations reinforce what I have thought since I playtested the game: Luke made a fun game that really makes the Mouse Guard world a playable place to be.”

“Nothing would please me more than to see David go home with the ENnie for Best Interior Art,” said Crane. “David went out of his way to specifically produce awesome art for this book. The work he did put the comic behind schedule! I think he deserves much praise for his efforts.”

The Mouse Guard Roleplaying Game was also recently honored with an Origins Award for Best Roleplaying Game of 2008.

“[The] Mouse Guard [Roleplaying Game] is simply a fantastic product, offering the beautiful artwork and clever setting of the comic alongside a game system that is fun in play and encourages constant player involvement,” said Christopher W. Richeson on RPGnet, an independent website and community dedicated to tabletop roleplaying games.

For more information on Archaia or any Archaia titles please visit www.Archaia.com. For more information on Mouse Guard please visit www.mouseguard.net.

About Archaia
Founded in 2002, Archaia has built an unparalleled reputation for producing meaningful content that perpetually transforms minds. With a slate including such popular Eisner-Award winning titles as Mouse Guard and The Killer, as well as Awakening, Gunnerkrigg Court, Robotika, Killing Pickman, Artesia and the Publisher’s latest additions of Titanium Rain, God Machine, Roddenberry Productions’ Days Missing, and The Jim Henson Company library, Archaia has become synonymous with quality content. For more information on Archaia or any Archaia titles please visit www.Archaia.com.

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Hammer’s Slammers For The ‘Traveller’ Roleplaying Game

July 13, 2009 by tcgames · Leave a Comment 

Hammer's Slammers for TravellerOk, folks. I have a love-hate relationship with Hammer’s Slammers. I’ve read the books. I’ve played the board game. I just think that it’s in the category of “I almost like it”. I love the concept of a futuristic mercenary unit that goes around the galaxy, kicking all sorts of ass. It seemed to miss the mark for me as a story idea though and here’s where I can actually say “This is so cool!”. A roleplaying supplement!

Now you can take the “idea” of Hammer’s Slammers and produce whatever story-driven ideas you can think of yourself and put them into play…

Based on the novels and short stories of David Drake, Hammers Slammers is a brand new setting for the Traveller roleplaying game. Players will take the part of tank crews and specialists within the best known and most capable mercenary unit in the galaxy!

This full colour hardback is packed full of the history of the Slammers, the weapons, vehicles and tactics they use, new careers - all rounded off by a series of missions to get you started. With all vehicles created using the Traveller Vehicle Creation System, this book is guaranteed to be fully compatible with every other Traveller book, allowing you to mix and match supplements as you desire!

The Hammer’s Slammers RPG supplement for the Traveller system is available as a digital download from DriveThruStuff.com

Obsidian Confirms Cancellation Of ‘Aliens’ RPG

June 27, 2009 by tcgames · Leave a Comment 

Finally, Aliens RPG’s will it, won’t it dance has come to an official, if disappointing, end. We were hoping the many, many rumors of its cancellation would be for naught, but a moderator at the Obsidian forums has confirmed that the project is dead; “unfortunately, it is true that we are no longer working on the game, and we wanted to finally announce that officially to everyone who has been following its development.”

Hopefully the same isn’t true for Aliens: Colonial Marines, or that would leave Sega with only Aliens vs Predator in development. The Japanese publisher further confirmed the project’s termination to GameSpot, saying, “At this point, Sega has no plans to move forward with the Aliens RPG.”

Warhammer Fantasy RPG Pen & Paper Available In Digital Form

June 26, 2009 by tcgames · Leave a Comment 

Warhammer Fantasy Roleplay Core RulebookThe Warhammer Fantasy Roleplay Core Rulebook is available now in digital form exclusively through DriveThruStuff.com.

In Warhammer Fantasy Roleplay, you are unlikely heroes in a grim world of perilous adventure. You venture into the dark corners of the Empire and deal with the threats that others cannot or will not face.

You’ll probably die alone in some festering hellhole, but maybe, just maybe, you’ll survive foul Mutants, horrible diseases, insidious plots, and sanity-blasting rituals to reap Fate’s rewards.

Warhammer Fantasy Roleplay is a complete game. All you need to play is in this book, some dice, and a group of friends. Inside these covers you’ll find:

• A quick system for character creation. You can make a character in less than half an hour and jump right into the game.
• A simple yet robust set of rules that let you handle everything from social interaction to Chaos mutations.
• A unique career-based system of character advancement and over 100 careers - from Assassin and Bone Picker to Troll Slayer and Zealot.
• Complete rules for magic, cover both Arcane and Divine Orders and over 175 spells. Power can be had, but beware Tzeentch’s Curse!
• Details on the Empire and the Old World, from the social order to religion and belief.
• A complete introductory adventure, Through the Drakwald.
• A new short story by renowned Gaunt’s Ghosts author Dan Abnett.

‘Dragon Age’ Joins World Of Pen-&-Paper Roleplaying Games

May 6, 2009 by tcgames · Leave a Comment 

dragonage

Far be it from EA to launch a new franchise and not exploit it, hence today’s news that BioWare’s upcoming roleplaying epic Dragon Age: Origins is getting a pen-and-paper roleplaying counterpart.

Described by BioWare CEO Dr. Ray Muzyka as “an excellent way to expand the franchise,” the game is being co-developed by pen-and-paper veterans Green Ronin. Previously GR has worked on Warhammer Fantasy Roleplay and Thieves’ World.

Though it will initially hit retail as a single boxed set this summer, additional boxed sets and supplemental books are planned for the future.

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Dungeons & Dragons 4th Edition Roleplaying Game Starter Set

April 28, 2009 by tcgames · 1 Comment 

Dungeons & Dragons 4e Starter SetFor those of you that have been curious about Dungeons & Dragons 4th Edition but have not had the opportunity to try it out or have been unwilling to fork over your hard earned cash for the core books, Wizards of the Coast has published a starter set to give the system a try before you commit to anything.

Dungeons & Dragons 4th Edition has become a monster in its own right, with several supplements already out (and more being released all the time), so it’s no surprise that for someone new to the hobby, or to 4th Edition, it can be very intimidating.

So here’s a product that, for a few dollars, can give someone a really good idea if Dungeons & Dragons 4th Edition is the system for them.

Dungeons & Dragons Roleplaying Game Starter Set (D&D Introductory Game)

The set includes:

16 Page Quick Start Rules Booklet
64 Page Dungeon Masters Book
3 Sheets Of Double Sided Dungeon Tiles
50 Tokens (Representing Characters & Monsters)
6 Dice

The only thing that seems to be missing are some minis…

The D&D Roleplaying Game Starter Set introduces the complex world of D&D play to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience.

This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get starting playing right away! Read more

Winterweir For Savage Worlds Available For Pre-Order

April 21, 2009 by tcgames · Leave a Comment 

Winterweir For Savage WorldsSavage Worlds pen & paper RPG is such a great system that many companies are pumping out world settings, supplements, and adventures for the role playing core rules.

Phipps Studios has one such product up for pre-order and it looks to be just as good as everything else that’s come out for Savage Worlds so far.

Winterweir

Where the clang of steel rings loudly and the blood of men flows freely.”

The land of Winterweir is a cold and unforgiving nation in the world of Teth-Ammon. A world that is constantly besieged by dark and nightmarish things from the Netherdeep and Far Chaos. A world where racial tensions run deep between the various peoples. A world where there is no obvious good and many accepted evils. It is a world desperately needing heroes, or at least people willing to kill the darkness.

Winterweir is a the first in a series of setting books for the world of Teth-Ammon. A campaign starter that provides an overview of the world and its many political conundrums. It gives all the information necessary to run a Dark Fantasy campaign in a world of horrors gone wild.

Winterweir contains:

A host of new Edges and Hindrances. New Racial Templates for characters. A guide to new magical powers and how to create them. A number of new nations to adventure in. The History of Teth-Ammon. An Antagonists section with a selection of pregenerated villains for Narrators to use. A storytelling guide for the setting. New Rules for Savage Worlds. New Equipment for Savage Worlds. A adventure generator for Savage Worlds.

- Expected approximately April 2009

Daring Tales Of Adventure #11 For Savage Worlds Available Now

April 20, 2009 by tcgames · Leave a Comment 

Daring Tales Of Adventure #11 - The Hands Of KaliDaring Tales of Adventure #11: The Hands of Kali

BEWARE THE HANDS OF KALI!

It’s time for stiff upper lips and daring adventure as the heroes hit India! Hired by the Boston Museum to oversee the final stages of an archaeological dig, the heroes are quickly embroiled in a headlong series of predicaments orchestrated by the feared Thuggee cult as part of their dastardly plot to destabilize the British Raj.

A young maharaja with an eye for the ladies, devious deathtraps, wild bandits, rampaging elephants, hungry tigers, and deadly Thuggee cultists guarantee a thrilling ride across the subcontinent! Can the heroes save the British Empire from a major embarrassment, or will the Hands of Kali prevail?

Find out in the 11th adventure in Triple Ace Game’s popular Daring Tales of Adventure line.

Author: Paul Wiggy Wade-Williams

Page count: 24

Tech Note: Active Ebook™ Some of the features of this ebook require Adobe Javascript. Please use Adobe Reader

A copy of Savage Worlds Explorers Edition is required to use this adventure.

Zombie RPG Coming In A ‘Savage Worlds’ Licensed Product

April 10, 2009 by tcgames · Leave a Comment 

A Savage Worlds Licensed ProductI’m always looking for new Savage Worlds products on the horizon, and here’s one with zombies….how can you go wrong with zombies? There’s no artwork to look at yet, but if it’s a Savage Worlds setting (with zombies), then it’s sure to please.

Day 108: Its quiet now. I hate the quiet, makes it too easy to think about what I’ve lost. The last of our food supplies were used up last night. We have no choice but to attempt another scavenger mission. We lost 4 people the last time we did that. I keep thinking back to the beginning, back to when things were normal and life was good. None of us had a clue. The reports began sporadically, here and there on the net. We thought they were a joke or some kind of cheap advertisement for something. We were wrong. Zombies are real.

War of the Dead is Daring Entertainment’s game of zombie horror that sends the world into an apocalypse. The virus begins slowly in isolated areas but spreads quickly. Panic takes over, people go mad and nations fall. The Dead have risen and the world is in shambles. The threat of the Dead and the risk of infection are horrible, but often pale in comparison to the acts of your fellow man. Outside of the survivor “Kingdoms”, anarchy and degeneracy rule, and sometimes the “Kingdoms” are worse. Ruins are everywhere, infested with the walking dead and the dead are evolving. Then there are the rumors rumors of creatures worse than the zombies. You have to ask yourself: what will you do to survive?

War of the Dead focuses not only on surviving against zombie hordes, but surviving and thriving among your fellow man in a world gone mad. The game will reach new levels of interactivity using both PDF and online resources to immerse players in the world unlike anything before.

The War is coming in late 2009.

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